Coffee Diary #0
Hello all!
Oubliettes is a pet project for me, and itch is a wonderful platform to show what I'm trying to do with this game. To keep people informed on the progress of this game, I will be doing a sort of diary to talk about the work I am doing and the features I am implementing or attempting to implement. I will also use this space to open up discussions about the ideas of people who play this game.
IRL, I am experiencing some pretty intense life changes as I am in the middle of a move. This has made it difficult to dedicate the time I really want to put in the development of this game but rest assured that I will not abandon this project anytime soon.
The features I am working on at the time:
- Main menu / Pause menu
- Basic Dialogue system
- Arena mode brawl system (so you don't just walk into the back room and instantly get jumped by a lookalike)
- Animation system overhaul (adding concrete multidirectional animations for all cycles)
- Deeper combat system (currently can only punch, so obviously that won't do)
- First mission available at the mission board! This one is to exemplify what the core of the game should be about. I want to make this great and enjoyable and R A N D O M L Y generated. Yeah, you read that correctly - randomly generated missions. Missions will be by type and follow a theme, but aspects like level design will be generated by instance and allow for replayability.
- Many, many more things that are in the works
A couple of these things are already complete and will be in the next update.
Thank you for making it this far,
Poot
Get Oubliettes
Oubliettes
Cozy Bar Brawler Prototype
More posts
- Coffee Diary #3Nov 11, 2020
- Coffee Diary #2Oct 22, 2020
- Coffee Diary #1Oct 13, 2020
Leave a comment
Log in with itch.io to leave a comment.